May 08, 2008, 03:45 PM // 15:45
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#21
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Academy Page
Join Date: May 2008
Location: Maine/NH
Guild: AxE
Profession: A/Mo
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Yes, max Sync rate is the same. They just like to add the +1hz for a margin because over time it will fluctuate. You technicly aren't running at exactly 75hz its more like V75.96xH80.96 variable.
I also just remembered that there should be a Option Button on Display Properties --> Settings --> Advanced --> Monitor --> option called "Hide modes this monitor can't display", Click this and if you have your monitor drivers installed (not "Default Monitor") it should tell you what it supports.
Wow idk why I didn't say that earlier, guess I need some more coffee ;p
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May 08, 2008, 07:22 PM // 19:22
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#22
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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Dell doesn't have a monitor driver for the 1730 as far as I can tell. I think I might be stuck with default.
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May 08, 2008, 07:56 PM // 19:56
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#23
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Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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I'd like to (again) point out that anything over 60fps is really just "hype" anyway. You won't actually notice any difference.
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May 08, 2008, 08:30 PM // 20:30
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#24
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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60FPS is normal if the onboard video is going through a DVI-interface. DVI caps out at 60fps for WUXGA resolutions on a single link if I remember correctly. Wikipedia has more details on this:
http://en.wikipedia.org/wiki/Digital_Visual_Interface
There is actually a very good reason for running no faster than 60hz vertical refresh: to protect the LCD from premature pixel death. LCD's do not strobe-refresh like CRT's. Instead, they maintain constant luminance until instructed to change color modes. As a result, they don't need the high refresh rates like CRT's to remain flicker free because they don't flicker anyway. However, LCD pixels have a much lower total color-mode switch life expectancy compared to CRT's, so higher vertical refresh rates will wear LCD's out faster.
60hz on an LCD looks better than a CRT at 85+hz, and I've found no discernable performance difference in my Quake/UT kill scores using either. Best of all, LCD's are much easier on your eyes due to their no-flicker image output.
If you want to protect your notebook's LCD, you can go a step further by using an external display whenever possible.
EDIT: Congratz on the XPS-purchase
Last edited by lord_shar; May 08, 2008 at 08:40 PM // 20:40..
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May 08, 2008, 08:44 PM // 20:44
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#25
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Desert Nomad
Join Date: Jan 2007
Profession: R/
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Quote:
Originally Posted by cebalrai
Is sync rate the same as refresh rate?
I'm not going to run at a lower res. 1920x1200 has a real "wow" quality to it.
I'm certain that the GeForce 8800 GTX doesn't have a max refresh rate as low as 60hz.
Yes, I've -imaged and defragged. It's also a dual 7200 RAID 0 hard drive setup, so I'm not thinking it's that kind of problem
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Graphics cards don't _have_ a refresh rate, they are purely limited by the speed at which they can process the image. If the image is simple enough that card could get into 1000s with you staring at a blank wall. Just leave V-sync on, constant 60 FPS is just fine and tearing can really annoy you after you have gotten used to playing without it.
Quote:
Originally Posted by IrishCB
hehe I sense sarcasm I'm the IT Admin for UNH, and if I ever tried explaining it that way to a User I know for a fact I'll get the "Huh? WtF" look. Very good explanation, don't get me wrong. But I think you just caused a synaptic overload . K.I.S.S = Keep it simple Simon, or some other silly anagram.
P.S. Not flaming, just trying to make light of the situation
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K.I.S.S = Keep It Simple, Stupid!
I figured the OP had a decent enough knowledge of computers from the first post, and you can just skip the whole explanation and go straight to the last paragraph if you want to read my suggestion.
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May 08, 2008, 08:44 PM // 20:44
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#26
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Wilds Pathfinder
Join Date: Feb 2007
Guild: GameAmp Guides [AMP]
Profession: E/
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Quote:
Originally Posted by IrishCB
hehe I sense sarcasm
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You sense wrong
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May 08, 2008, 08:50 PM // 20:50
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#27
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Insane & Inhumane
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Quote:
Originally Posted by lord_shar
60FPS is normal if the onboard video is going through a DVI-interface. DVI caps out at 60fps for WUXGA resolutions on a single link if I remember correctly. Wikipedia has more details on this:
http://en.wikipedia.org/wiki/Digital_Visual_Interface
There is actually a very good reason for running no faster than 60hz vertical refresh: to protect the LCD from premature pixel death. LCD's do not strobe-refresh like CRT's. Instead, they maintain constant luminance until instructed to change color modes. As a result, they don't need the high refresh rates like CRT's to remain flicker free because they don't flicker anyway. However, LCD pixels have a much lower total color-mode switch life expectancy compared to CRT's, so higher vertical refresh rates will wear LCD's out faster.
60hz on an LCD looks better than a CRT at 85+hz, and I've found no discernable performance difference in my Quake/UT kill scores using either. Best of all, LCD's are much easier on your eyes due to their no-flicker image output.
If you want to protect your notebook's LCD, you can go a step further by using an external display whenever possible.
EDIT: Congratz on the XPS-purchase
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Aye, I agree.
Having over 60 FPS is utterly pointless, remember people, big numbers don't always matter.
My video card has achieved over 650+ FPS without Vertical Sync on in Guild Wars, but who needs that much frames? 60 is all you need, you don't want tearing either, it's ugly.
And just to add to what Lord_Shar said, LCD panels take up much less space, allowing you to put it in a small space, or have multiple on one surface without taking up tons of space. But that is all just obvious, I'm so glad I have LCD panels though.
I have left my 19 inch Full Screen on for over 2 and a half years, 24/7 and it's still in top notch quality, it doesn't produce that much heat.
However my 22 inch wide screen produces more heat, so I turn it off, I don't want the heat to deteriorate it's health, heat is bad.
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May 08, 2008, 09:43 PM // 21:43
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#28
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Krytan Explorer
Join Date: Jan 2007
Location: Ohio, usa
Guild: none
Profession: Mo/
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Quote:
Originally Posted by lord_shar
Instead, they maintain constant luminance until instructed to change color modes. As a result, they don't need the high refresh rates like CRT's to remain flicker free because they don't flicker anyway.
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I've never understood why people say higher refresh rates on crt's are flicker free. Because in my experiences it's quite the opposite. On the CRT's i've used pretty much all of them actually flicker MORE at 70, 75, 85, etc hz. 60hz is the only flicker free mode.
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May 08, 2008, 10:02 PM // 22:02
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#29
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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Quote:
Originally Posted by Blackhearted
I've never understood why people say higher refresh rates on crt's are flicker free. Because in my experiences it's quite the opposite. On the CRT's i've used pretty much all of them actually flicker MORE at 70, 75, 85, etc hz. 60hz is the only flicker free mode.
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The above is probably true if you're in a room running fluorencent lamps at 60hz AC power (these also strobe based on AC electrical frequency). You may notice more CRT display flicker if your monitor's refresh rate is out-of-sync with the surrounding ambient electrical light sources.
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May 08, 2008, 11:04 PM // 23:04
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#30
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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Yeah I realize that as FPS increases you get diminishing returns. A constant 60 FPS on this rig at 1920x1200 res is a really nice, immersive experience.
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May 09, 2008, 12:53 AM // 00:53
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#31
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Academy Page
Join Date: May 2008
Location: Maine/NH
Guild: AxE
Profession: A/Mo
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I guess it all depends on what you're used to. I am so used to 85 so when I look at any other monitor with a lower rate my eyes burn lol. Some people are 180 and they are more comfortable with a lower refresh.
All I did was pull the info directly from dells website, and I said that. Don't kill the messenger. Its not like I was pulling numbers out of the air, I actually did research(which is uncommon here).
And me talking about gfx card refresh, yeah i have no idea wtf I was saying (typed it at the wrong time), one of the calculus profs just came in and told me she ran over her laptop. So my brain is all jumbly today ;p
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May 09, 2008, 12:57 AM // 00:57
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#32
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Academy Page
Join Date: May 2008
Location: Maine/NH
Guild: AxE
Profession: A/Mo
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Quote:
Originally Posted by The Meth
Graphics cards don't _have_ a refresh rate, they are purely limited by the speed at which they can process the image. If the image is simple enough that card could get into 1000s with you staring at a blank wall. Just leave V-sync on, constant 60 FPS is just fine and tearing can really annoy you after you have gotten used to playing without it.
K.I.S.S = Keep It Simple, Stupid!
I figured the OP had a decent enough knowledge of computers from the first post, and you can just skip the whole explanation and go straight to the last paragraph if you want to read my suggestion.
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This guy always this harsh? Lol chill out man have a beer or whatever you like.
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May 09, 2008, 03:04 AM // 03:04
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#33
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Krytan Explorer
Join Date: Sep 2005
Location: California
Guild: Xen of Heroes
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+1 for FPS is capped to the refresh rate of the monitor when vertical sync is on
Guild Wars does have an SLi profile with Nvidia, meaning that there were some plans for SLi support, but it currently does NOT support SLi.
There also have been instances where lag caused when multiple cards have been SLi'ed while running Guild Wars.
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